Short answer: the demo has 5 achievements. Do the meal, the bestiary and the weapon trio before killing the Shrine Guardian — two of the five die with the demo's ending, and roughly half of players miss at least one.
All 5 Demo Achievements
Cross-checked across Steam achievement trackers and community completion reports:
| # | Achievement | Unlock | Missable? | |---|---|---|---| | 1 | Ready For Anything | Collect one weapon of each damage type: slash (Rusted Sword), pierce (Spear), impact (Wooden Club) | No — all on the main route | | 2 | Who Cooked This? | Find and consume the Mysterious Meal — hidden wall before the elevator, marked by the pointing skeleton | No, but easy to never find — see Hidden Passages | | 3 | Knowledge Keeper | Complete 100% of the bestiary entries — 9 beasts confirmed by the community | Before the boss — no post-game sweep exists | | 4 | Thank You For Playing! | Complete the demo — defeat the Shrine Guardian | No — this is the finale | | 5 | Hidden-shop achievement | Visit Umbada's Trading Outpost — the boss drops the Stone Duck Figurine; interact with a Crystal Monument right after the kill | Yes — permanently, if you let the demo close first |
The Two That Half of Players Miss
Completion-rate data and community reports agree the most-failed checks are the meal and the shop:
- Who Cooked This? fails because the meal is behind a secret wall the game never teaches you to read. The fix is one habit: when a skeleton points at a wall, examine the wall.
- The shop fails by structure: the demo ends seconds after the boss dies. The fix is a plan: kill the Guardian → grab the Stone Duck Figurine → immediately interact with the Crystal Monument → travel to Umbada's Trading Outpost.
Completion data point for scale: SteamHunters recorded 53 perfect completions against 80 qualified players as of late 2026, with a fastest full run of 45 minutes and a median of 1h 40m.
Knowledge Keeper: the Bestiary Problem
The in-game bestiary looks like it wants fewer kills than the demo actually contains — players confirmed 9 beasts in the Steam community, not the count the list first suggests.
The hard entry is the swimming fish: melee cannot reach it, and the confirmed kill method is aimed throwing knives to the fin. This is why the Dagger Belt is a mandatory pickup, not an optional one.
Community reports also describe Fish Eggs collectibles (nine locations reported by players, a tenth unresolved) tied to the full game's Sacred Waters trophy — see below.
Confirmed Console Trophies
The console release confirmed via Xbox/PlayStation tracker listings (launching October 30, 2026):
| Trophy | Gamerscore | Unlock | |---|---|---| | Sacred Waters | 25G | Bring every Orbewa Egg to Erma, Matron of the Deep | | Overflowing Energy | 15G | Collect 6 Energy Cells | | Queen's Domain | — | The completion/finale trophy (full list 待确认 at launch) |
Neither Sacred Waters nor Overflowing Energy maps to demo content — they are full-game collectible lines (Orbewa Eggs; Energy Cells) this page will break out with locations as they are verified.
The 100% Checklist (Demo), in Order
Run this order and nothing is missable:
- Camp → tower → island → tomb — collect all three melee types on the way (Ready For Anything).
- Underground room — examine the skeleton-marked wall, eat the meal (Who Cooked This?).
- Sweep the bestiary to 9/9 — remember the fish needs knives (Knowledge Keeper).
- Kill the Shrine Guardian (Thank You For Playing!) and take the Stone Duck Figurine.
- Crystal Monument → Umbada's Trading Outpost — the shop visit, before the demo closes.
The Full Game
The complete Steam achievement list for the full game is 待确认 — it had not been published in verifiable form before the October 30 launch. This page becomes the master achievement table, with per-achievement guides and missable flags, as the list is confirmed.